A cozy 16-bit pixel art game background of a tiny alpine station at golden hour: a cream and green steam train at a red-roofed platform, a stone viaduct over a turquoise river, chalets and a waterfall, and layered snow peaks under a dithered sunset sky.
A wide 16-bit era pixel art scene of a tiny alpine railway station in a mountain valley at golden-hour sunset, in the style of a beautifully detailed retro adventure game background, crisp hard-edged pixels with no anti-aliasing and no blur, limited 48-color palette with careful dithering in the sky. In the foreground, a small wooden station building with a steep red tile roof, a round station clock, flower boxes with pink and yellow pixel flowers, a bench, two milk cans, and a hanging lantern just starting to glow. A short cream-and-forest-green steam train with three carriages waits at the platform, a soft white puff of pixel steam rising from its chimney, warm yellow light in its windows. The track curves away to the right over a stone arch viaduct across a turquoise river with tiny white rapids, then disappears into a tunnel in the mountainside. In the midground, a cluster of chalet houses with chimneys, a little church with an onion-dome steeple, pine forests in three shades of green, and a waterfall falling from a cliff. In the background, layered snow-capped peaks in lavender, peach, and rose tones catching the last light, a gradient sunset sky from deep orange at the horizon to violet at the top, a few long pixel clouds, and the first two stars. Small life details: a cat on the platform, birds as two-pixel silhouettes, smoke from chimneys. Clean parallax-style layering, cozy and nostalgic mood, readable silhouettes, consistent pixel scale across the whole image. 16:9 landscape composition. No people, no text, no user interface, no logos, no watermark.